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Release Notes for VRGS Version 3.1

VRGS 3.1 Build 99 : 2024-08-20

  • Update and to the mesh segmentation / grower algorithm.

Release Notes for VRGS Version 3.1

VRGS 3.1 Build 98 : 2024-07-26

  • Added missing svg to MSI installer.

VRGS 3.1 Build 97 : 2024-07-25

  • Added missing HTML page for MSI
  • Env variable checl for using RLM

VRGS 3.1 Build 96 : 2024-07-24

  • improved on-prem landing page.
  • Mesh reload dialog box always on top.

VRGS 3.1 Build 95 : 2024-07-23

  • Added landing page for offline instances
  • Release of geobody tool

VRGS 3.1 Build 94 : 2024-07-11

  • Started integration on RLM license manager

VRGS 3.1 Build 93 : 2024-07-07

  • Added brightness feature to the mesh textures

VRGS 3.1 Build 92 : 2024-06-11

  • Re built abd updated all external libraries.

VRGS 3.1 Build 91 : 2024-06-26

  • Corrected build number

VRGS 3.1 Build 90 : 2024-06-26

  • Updated some external libraries

VRGS 3.1 Build 89 : 2024-06-25

  • fixed a problem with updateing surface normals for illumination

VRGS 3.1 Build 88 : 2024-06-19

  • fixed bug in illumination of meshes

VRGS 3.1 Build 87 : 2024-06-11

  • Updates to external libraries

VRGS 3.1 Build 86 : 2024-06-10

  • Updates to external libraries

VRGS 3.1 Build 85 : 2024-05-29

  • General performance improvements

VRGS 3.1 Build 84 : 2024-05-14

  • Added extra error checking when using on-prem license server

VRGS 3.1 Build 83 : 2024-05-07

  • update to on-prem license server connection

VRGS 3.1 Build 82 : 2024-04-22

  • Improved international character set support

VRGS 3.1 Build 81 : 2024-04-22

  • Added additional validation of tree paths in the python integration
  • Added offsets (as an option) to oriantation labels so the appear further in front of the outcrop.

Release Notes for VRGS Version 3.1

VRGS 3.1 Build 80 : 2024-04-18

  • Added tree path to return value of the python Orientation method

VRGS 3.1 Build 79 : 2024-04-17

  • Fixed issue with some missing menus in the data tree

VRGS 3.1 Build 78 : 2024-04-16

  • Improved logarithmic display on attribute values.
  • Added License Features to startup screen.

VRGS 3.1 Build 77 : 2024-04-05

  • Fixed issue of VRGS not being able to create Python Console windows on early version of Windows 10.

VRGS 3.1 Build 76 : 2024-04-05

  • Fixed chart display not refreshing with empty projects.
  • Fixed an issue with hanging at startup under certain consitions.

VRGS 3.1 Build 75 : 2024-04-02

  • Disabled some extra logging

VRGS 3.1 Build 74 : 2024-04-02

  • Python console added
  • Fix to drone prop sasset
  • Licensing check update

VRGS 3.1 Build 73 : 2024-03-20

  • Fix for SLPY version 7

VRGS 3.1 Build 72 : 2024-03-20

  • Added logging for licenseing

VRGS 3.1 Build 71 : 2024-03-13

  • Added missing dll to MSI installer

VRGS 3.1 Build 70 : 2024-03-13

  • Test Build

VRGS 3.1 Build 69 : 2024-03-13

  • Test build

VRGS 3.1 Build 68 : 2024-03-13

  • Updated all libraries

VRGS 3.1 Build 67 : 2024-03-12

  • Improved stereonet SVG export
  • Better support for SLPK 1.9

Release Notes for VRGS Version 3.1

VRGS 3.1 Build 66 : 2024-02-29

  • Updated licnensing system

Release Notes for VRGS Version 3.1

VRGS 3.1 Build 65 : 2024-02-15

  • Fixed issue deleting tiepoints for meshes and point clouds

VRGS 3.1 Build 64 : 2024-02-27

  • Fixed an issue with international characters in file names

VRGS 3.1 Build 63 : 2024-02-15

  • Fixed issue with exporting SVGs of logs.
  • Improved SVG export to include more data.
  • Fixed issue with log images going missing.
  • fixed intermittent crash when adding extra logs to a panel.
  • Can change size of the deviation vertices in the logs

VRGS 3.1 Build 62 : 2024-02-13

  • Fixed issue with loading binary PLY data where face counts are not UCHAR.

VRGS 3.1 Build 61 : 2024-02-13

  • Fixed issue when importing multi-texture OBJ's with varying texture sizes

VRGS 3.1 Build 60 : 2024-02-12

  • minor typographic fix
  • fixed an issue with charts displays in empty projects causing crashes
  • code refactoring

VRGS 3.1 Build 59 : 2024-02-07

  • fix issue not saving project coordinate system in some cases
  • performance improvement in data/interp tree display

VRGS 3.1 Build 58 : 2024-02-02

  • Orientation tool calculates a radius of circumcircle as well
  • Copy/paste flight paths and polylines added
  • Improved speed of loading polylines from GeoJSON format.
  • Inherit properties for polyline groups improved.
  • Safer shutdown when machine below minimum graphics card specifications
  • Updated PLY file reader

VRGS 3.1 Build 57 : 2024-01-19

  • Updated external libraries

VRGS 3.1 Build 56 : 2024-01-11

  • Fixed missing data in the poyline spreadsheet.

VRGS 3.1 Build 55 : 2024-01-02

  • Update for some external libraries and bug fix in msi installer.

VRGS 3.1 Build 54 : 2024-01-02

  • Added support for some LandXML features
  • Added import and export to LAZ format
  • Additional validity checking for polylines on import

HAPPY NEW YEAR !

VRGS 3.1 Build 53 : 2023-11-12

  • Improvements to the display of waypoints

VRGS 3.1 Build 52 : 2023-12-11

  • Improved interactive rotation and translation of meshes (via "make active")

VRGS 3.1 Build 51 : 2023-11-29

  • Fixed bug with compression of textures on non NVIDIA and older graphics cards.

VRGS 3.1 Build 50 : 2023-11-27

  • New orientation display - flat strike-dip symbol.
  • Fixed issue with missing compressed textures on some graphics cards
  • Refactoring, code maintenence

VRGS 3.1 Build 49 : 2023-11-16

  • Improved display of logs - added tadpole plot for JSON logs
  • Added RGB track for JSON logs.
  • Refactoring, code maintenence

VRGS 3.1 Build 48 : 2023-10-31

  • General bug fixes

VRGS 3.1 Build 47 : 2023-10-17

  • Fixed RGB/BGR colour issue in image import

VRGS 3.1 Build 46 : 2023-10-16

  • Added support for more tiff file variants.
  • Optimisation for large point clouds.
  • Group/Ungroup improved for point clouds.
  • New "clean project" option for removing unused data items from the project folder.
  • Auto tracker added to log editor.
  • Extraction of surface attributes into log traces.
  • Update of all external libraries.
  • Faster texture map compression.
  • Numerous minor updates.

VRGS 3.1 Build 45 : 2023-09-26

  • Satellite imagery only loads when needed.

VRGS 3.1 Build 44 : 2023-09-21

  • Added balance value to auto-tracking.
  • Fixed bug when importing some GLB files with draco compression.
  • Added support for LAZ.

VRGS 3.1 Build 43 : 2023-09-18

  • Updated MPCDI viewpoints.

VRGS 3.1 Build 42 : 2023-09-11

  • Improvements to simplfy sentinel 2 import.

VRGS 3.1 Build 41 : 2023-09-04

  • Faster and better quality compression of textures when loading new models.
  • Support for loading Sentinel 2 (and other) jp2 images.
  • Multispectral channel support for satellite imagery.
  • fixed an issue when changing active flight paths for video creation.

VRGS 3.1 Build 40 : 2023-08-21

  • Fixed a bug causing a crash when opening another project while a project is currently loaded.

VRGS 3.1 Build 39 : 2023-07-17

  • Update and re-build of external library files.

VRGS 3.1 Build 38 : 2023-07-17

  • Update to the on-prem server setup.

VRGS 3.1 Build 37 : 2023-07-12

  • Improved auto-tracker in active mesh menu.
  • New drainage mapper tool (part of auto-tracker).
  • Randomised colour maps now ensure greater difference between adjacent colours.
  • Fixed a bug in changing the properties of some objects.
  • Minor bug fixes and improvements.

VRGS 3.1 Build 36 : 2023-07-07

  • Fixed a problem with vertices not showing in newly created projects.

VRGS 3.1 Build 35 : 2023-07-05

  • Improved attribute display and filtering.
  • Added option to lock colour scale on filtering.
  • Changed behavior of attribute overlay display.

VRGS 3.1 Build 34 : 2023-06-26

  • Further update to the MPCDI definition for multiple screens.
  • Fix for some tiled models with missing files.
  • New improved fullscreen mode with no frame.
  • Better handling of game controllers on systems with more than 1 controller attached.
  • Improved definition of geopolygons.

VRGS 3.1 Build 33 : 2023-06-21

  • Update to the MPCDI definition for multiple screens.
  • Fix to billbords not showing some textures.

VRGS 3.1 Build 31 : 2023-06-14

  • Fix to some tiled models missing textures.

VRGS 3.1 Build 31 : 2023-06-12

  • Python Scripting - added command for retrieving orientation data.
  • Added feature to switch on/off compressed textures.

VRGS 3.1 Build 30 : 2023-05-31

  • Python Scripting - retrieve and set point cloud and mesh attributes.

VRGS 3.1 Build 29 : 2023-05-29

  • Improved tooltips for menus.

VRGS 3.1 Build 28 : 2023-05-10

  • Minor fixes to menus.

VRGS 3.1 Build 27 : 2023-05-03

  • Start of added MPCDI support.

VRGS 3.1 Build 26 : 2023-04-26

  • Update and fix to SLPKs.

VRGS 3.1 Build 25 : 2023-04-15

  • Interactive regional dip assignment added to stereonet panel.

VRGS 3.1 Build 22 : 2023-03-17

  • Updated licensing system.
  • Corrected re-orient from tie points.
  • Fixed issue with new waypoints not displaying.
  • Switched sketchfab upload to GLB format.
  • Fixed bug in picking of orthopanels.

VRGS 3.1 Build 20 : 2023-02-17

  • Improvements to error estimation on orientation data.

VRGS 3.1 Build 19 : 2023-02-13

  • Added license key command line for installer.
  • Fixed crash on stopping on-prem multiuser server.

VRGS 3.1 Build 18 : 2023-02-01

  • Added "stop server" button to VFT panel.
  • Added show/hide VFT, Charts and Web tabs to the project explorer menu.
  • Updated laser pointer colour.
  • Better control of network traffic for VFT.
  • Added "follow leader" to the VRGS server.
  • Lowres avatars for when > 20 VFT users.
  • Fixed bug in remove dip operation.

VRGS 3.1 Build 17 : 2023-01-29

  • Improvements to local server system.
  • VR menus now context sensitive.

VRGS 3.1 Build 16 : 2023-01-24

  • Reduced network traffice for the Virtual field trip module.
  • Implemented local server for VFT.
  • VR menus now can have sub-menus.

VRGS 3.1 Build 15 : 2023-01-22

  • Refactoring of VFT system.

VRGS 3.1 Build 14 : 2023-01-16

  • Improved behavior while using VIVE controllers.
  • Performance enhancements for VR.

VRGS 3.1 Build 13 : 2023-01-11

  • Updated external libraries.
  • Extended the VR Menus.
  • Speed up laser pointer display in VR.

VRGS 3.1 Build 12 : 2023-01-05

  • Added laser pointer tool to VFT module.
  • Improved network performance for remote users.

VRGS 3.1 Build 11 : 2022-12-15

  • Fixed a bug in the PDS/IMG import.
  • Fixed a bug in saving very large meshes.
  • Added new display styles to the histogram.
  • Increased ray-picker speed.

VRGS 3.1 Build 10 : 2022-12-15

  • Remote collaboration tool - added pointer from trip leader.
  • Minor bug fixes.

VRGS 3.1 Build 9 : 2022-11-15

  • Test of new build server setup.
  • Additional remote collaboration - give and receive leadership.

VRGS 3.1 Build 8 : 2022-11-18

  • Re-development of the the multiuser server system.

VRGS 3.1 Build 7 : 2022-11-17

  • Bug fix for the VR menu system.
  • Fligh paths record roll as well as pitch and yaw.

VRGS 3.1 Build 6 : 2022-10-15

  • improvement in performance of tiled models.

Release Notes for VRGS Version 3.1

VRGS 3.1 Build 5 : 2022-10-31

  • Fix for facies colours not showing correctly in logs.
  • New simple import for sedimentary log data.
  • updated tooltips for web bar.
  • clear cahche and cookies button added for web panel.

VRGS 3.1 Build 4 : 2022-10-17

  • Added extra error checking into save routines.
  • Improved performance of mesh processing.
  • Fixed issue with deleting multiple tiepoints
  • Fixed intermittent crash with the stereonet.
  • Fixed problem of polylines not grouping.
  • Application frame now shows file name instead of project name.
  • Added manual backup for DB and VGP files to the file menu. (backup to the BACKUP folder)
  • Updated sentry to latest version.
  • Fixed coordinates in compositor export.

VRGS 3.1 Build 3 : 2022-10-02

  • Fixed an intermittent bug in selecting menu options in the data tree.
  • fixed a bug caused by empty attribute histograms.
  • Extended the geotiff elevation data support.
  • updated webview2 component.
  • clear apps web cache on startup.
  • introduces prototype LOD option for point clouds.
  • Faster loading of point clouds.

VRGS 3.1 Build 1 : 2022-09-20

  • A fix to the database resolving a conflict caused by samples and logs.

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 47 : 2022-09-18

  • Improved behavior of touch controllers when using a Quest-2 VR Headset.
  • Added simple calculator for operations on attributes.

VRGS 3.0 Build 46 : 2022-09-06

  • Fixed secondary colour display in logs.
  • Samples can now be coloured by attributes.
  • added facies menu to add facies codes to sample points.

VRGS 3.0 Build 45 : 2022-08-23

  • Error markers added to tiepoints for georeferencing.

VRGS 3.0 Build 44 : 2022-08-23

  • Changed behavior of interpretation over geopolygons. If the polygon is shown as a 3D body then the intepretation is on the outside of the body, otherwise interpretation will be on the underlying mesh.
  • New interpolation option for polylines to allow smoother lines (set per polyline in the objects options).
  • Minor bug fixes.

VRGS 3.0 Build 43 : 2022-08-09

  • Improved selection and grouping in the tree controls.
  • Fixed a bug in displaying the histograms.
  • Tensor analysis dialog has been updated to make selecting attributes easier.
  • corrected display of flight paths.
  • Updated spreadsheet for polylines and geolpolylgons.

VRGS 3.0 Build 42 : 2022-08-01

  • Updated VR to use OpenXR

VRGS 3.0 Build 39 : 2022-07-05

  • Improved level of detail for polylines and geopolygons.
  • Improvement to the 3D translator gadget.
  • Several bug fixes.

VRGS 3.0 Build 38 : 2022-06-29

  • improved selection of geopolygons with tiled models.
  • Re-implemented octree splitting for point clouds.
  • Fixed bug in changing colour styles of geopolygons and polylines.
  • Improved logarithmic display of attribute values in the histogram.

VRGS 3.0 Builds 29-37

  • Improved steroenet contouring.
  • Updated to latest Sentry SDK
  • Fix to tensor analysis not working in some cases.
  • Fix for a crash caused by drag and Drag and drop in the interpretation tree.
  • Fix for a characterset issue in filenames.
  • Extra error checking added to ray-picking.
  • Many other minor fixes and improvements.

VRGS 3.0 Build 28 : 2022-05-31

  • Create geopolygon from 2 polylines.
  • improved selection of geopolygons.

VRGS 3.0 Build 27 : 2022-05-30

  • Improved rendering speed for meshes.
  • Improved LOD algorithm for large meshes.
  • Added delete option for key pillars on geobodies.

VRGS 3.0 Build 26 : 2022-05-19

  • Fixed bug when importing single images. Now picks up position from exif data and preforms transform if project CRS set.

VRGS 3.0 Build 25 : 2022-05-09

  • Fixed problem when refreshing the project explorer.

VRGS 3.0 Build 24 : 2022-05-05

  • Added cyclical colour maps
  • Attribute displays improved for point clouds and meshes
  • scale bars, samples and logs added to flightpath scenes
  • Selection of point cloud vertices from stereonet display improved.
  • General bug fixes

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 21 : 2022-04-11

  • Fixed naming on waypoints and sample groups in new projects
  • Link to OpenTopography to download elevation data.
  • Improved colour maps, including import of external colour maps.
  • fixed a bug causing an intermittent crash on tiled models.
  • Speed up in tile model visulisation.
  • Fixed a bug with the active pick not updating.
  • Apply pick/facies buttons added to the interp menu for updating selected objects.
  • Added checks on exit for runnning threads.
  • Fixed bug on loading a new image into to log.
  • Vertex editor can be applied to mesh vertices.
  • Old undo function removed. (new undo functionality in upcoming release)

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 20 : 2022-03-21

  • Sketchfab uploader updated.
  • Fixed error importing some ASPRS LAS (point cloud) files.
  • Drag/drop loading in the 3D view added for ASPRS Las files.
  • Fixed naming on polyline group in new projects
  • Stereonet can now show mesh triangle orientations.
  • Logarithmic contour levels on stereonet improved.

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 19 : 2022-03-15

  • added license to the Sketchfab options.
  • Importing photographs gets position from exif if its present.
  • update to Proj9 for coordinate transforms.
  • Link direct to Sketchfab for uploads now implemented.
  • Bug fix in subgroup properties.
  • Fixed bug in on-prem licensing with new server.
  • Added interpolation modes for flight paths.
  • refactored key pillars from geopolygons.

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 18 : 2022-03-06

  • Improved swapping speed of tiled models
  • Added mouse-wheel zoom for slides in flightpath
  • Added spreadsheets for logs and samples
  • Improved start-up checks and notifications for new versions.
  • Fixed a bug in the messages window.

VRGS 3.0 Build 17 :

  • Improvements to slpk tiles
    • Fixed a bug in reading some DDS texture formats
    • Added a fix for SLPK with layers that have no meshes.
  • Fixed upgrade message seen in the web panel for new verions of VRGS.

VRGS 3.0 Build 16 : 2022-02-23

  • Fixed crash on split logs

VRGS 3.0 Build 15 : 2022-02-17

  • Fix to a bug on importing certain formats of tiff

VRGS 3.0 Build 14 : 2022-02-17

  • Revert to ID2D1Factory5 from 7 (improves compatibilty with some windows servers)
  • Increased support for different tiff internal formats
  • Update to Sentry library
  • Fixed a bug where attributes on samples were not updating correctly

VRGS 3.0 Build 12 : 20/01/2022

  • New collection, Data and Interp tree images
  • Sketchfab logon implemented
  • KNN added to the tensor analysis (in addition to RBF)
  • Display type for logs can now be changed.
  • Added funtion to merge separate meshes into one object.
  • Improved export functionality for meshes

VRGS 3.0 Build 9 : 20/01/2022

  • Fixed issue with PLY importer
  • Added checks for NaN values for ML module
  • Improved the inputs for ACO algorithms

VRGS 3.0 Build 8 : 17/01/2022

  • Updated external libraries
  • Improved HTML editor with new functionality
  • Better, more flexible, layout for the ML dialogs

VRGS 3.0 Build 7 : 06/01/2022

  • Improved stereonet contouring
  • Added marching squares contouring routines
  • New intergrated HTML editor
  • Added many new attributes through tensor analysis process.
  • Added Kmeans clusterting
  • Added PCA
  • Added Density Estimation Tress
  • Improved display of data mining window.
  • Added cross plots to the charts panel/

VRGS HAPPY NEW YEAR

VRGS 3.0 Build 6 : 15/12/2021

  • Corrected way plunges display on the stereonet

VRGS 3.0 Build 5 : 13/12/2021

  • Faster visualisations for basic meshes.
  • Active Facies and Pick list controls moved to interpretation ribbon.
  • Project backups now saved at user define intervals.
  • Better display of project backups in the collections tree.
  • Drag/drop fixed in interpretation tree.
  • Project properties moved to a JSON file.
  • New modes for interpretation - switch between draw and points mode with space bar.
  • Added opacity for point clouds.
  • Improved speed of point cloud visualisation.
  • log interpretations listed in log properties.

VRGS 3.0 Build 4 : 29/11/2021

  • Improved drag/drop for images in 3D view.
  • Billboards now added a digitised point rather then at viewpoint.
  • Better estimate of Radial Basis Function radius for the tensor analysis.
  • CSV import for orientations added
  • Several bug from crash reports fixed.

VRGS 3.0 Build 3 : 22/11/2021

  • Corrected texture mapping in OBJ importer where textures indices are greater then 1
  • Fixed redraw of tree controls
  • Improved ray picker precision.

VRGS 3.0 Build 1 : 10/11/2021

  • Fix for logs digitised on low dip/horizontal surfaces.

VRGS 3.0 Build 0 : 09/11/2021

  • Updated ribbon bar menus with new icons.
  • Check boxes in the properties panel replaces with switches (no longer needs a double-click!)
  • Better scaling of ribbon bar images on 4K+ displays.
  • Added a backstage panel for recent files.
  • Update to the tree controls including improved drag and drop functionality.
  • Spreadsheet view added for polylines, orientation, geopolygons, faults and waypoints.
  • Improved the speed of importing OBJ file.
  • Added more detail into the progress messages for importing OBJ's.
  • Progress dialog added for loading and saving projects.
  • SLPK tiles are now uncompressed on import, leading to faster loading with little change in file size.
  • Scale bars now save individual properties as well as global.
  • Scale bars can now be moved iteratively with "3D Translate" button.
  • Auto units option added for scale bars and measure tool (automatically show m, cm, mm appropriate for measurement size).
  • Fixed an issue with "correct from GCP" inverting the mesh.
  • Added correct and scale option for GCP corrections.
  • Improved speed of mesh rendering.
  • Improved rendering speed of photomesh tiles (legacy feature - please use SLPK instead)
  • Better notification badges on the trees for mesh status