Release Notes Release Notes 3.1 On this page
Release Notes for VRGS Version 3.1
3.1 Build 99 : 2024-08-20
Update and to the mesh segmentation / grower algorithm.
Release Notes for VRGS Version 3.1
3.1 Build 98 : 2024-07-26
Added missing svg to MSI installer.
3.1 Build 97 : 2024-07-25
Added missing HTML page for MSI
Env variable checl for using RLM
3.1 Build 96 : 2024-07-24
improved on-prem landing page.
Mesh reload dialog box always on top.
3.1 Build 95 : 2024-07-23
Added landing page for offline instances
Release of geobody tool
3.1 Build 94 : 2024-07-11
Started integration on RLM license manager
3.1 Build 93 : 2024-07-07
Added brightness feature to the mesh textures
3.1 Build 92 : 2024-06-11
Re built abd updated all external libraries.
3.1 Build 91 : 2024-06-26
3.1 Build 90 : 2024-06-26
Updated some external libraries
3.1 Build 89 : 2024-06-25
fixed a problem with updateing surface normals for illumination
3.1 Build 88 : 2024-06-19
fixed bug in illumination of meshes
3.1 Build 87 : 2024-06-11
Updates to external libraries
3.1 Build 86 : 2024-06-10
Updates to external libraries
3.1 Build 85 : 2024-05-29
General performance improvements
3.1 Build 84 : 2024-05-14
Added extra error checking when using on-prem license server
3.1 Build 83 : 2024-05-07
update to on-prem license server connection
3.1 Build 82 : 2024-04-22
Improved international character set support
3.1 Build 81 : 2024-04-22
Added additional validation of tree paths in the python integration
Added offsets (as an option) to oriantation labels so the appear further in front of the outcrop.
Release Notes for VRGS Version 3.1
3.1 Build 80 : 2024-04-18
Added tree path to return value of the python Orientation method
3.1 Build 79 : 2024-04-17
Fixed issue with some missing menus in the data tree
3.1 Build 78 : 2024-04-16
Improved logarithmic display on attribute values.
Added License Features to startup screen.
3.1 Build 77 : 2024-04-05
Fixed issue of VRGS not being able to create Python Console windows on early version of Windows 10.
3.1 Build 76 : 2024-04-05
Fixed chart display not refreshing with empty projects.
Fixed an issue with hanging at startup under certain consitions.
3.1 Build 75 : 2024-04-02
Disabled some extra logging
3.1 Build 74 : 2024-04-02
Python console added
Fix to drone prop sasset
Licensing check update
3.1 Build 73 : 2024-03-20
3.1 Build 72 : 2024-03-20
Added logging for licenseing
3.1 Build 71 : 2024-03-13
Added missing dll to MSI installer
3.1 Build 70 : 2024-03-13
3.1 Build 69 : 2024-03-13
3.1 Build 68 : 2024-03-13
3.1 Build 67 : 2024-03-12
Improved stereonet SVG export
Better support for SLPK 1.9
Release Notes for VRGS Version 3.1
3.1 Build 66 : 2024-02-29
Updated licnensing system
Release Notes for VRGS Version 3.1
3.1 Build 65 : 2024-02-15
Fixed issue deleting tiepoints for meshes and point clouds
3.1 Build 64 : 2024-02-27
Fixed an issue with international characters in file names
3.1 Build 63 : 2024-02-15
Fixed issue with exporting SVGs of logs.
Improved SVG export to include more data.
Fixed issue with log images going missing.
fixed intermittent crash when adding extra logs to a panel.
Can change size of the deviation vertices in the logs
3.1 Build 62 : 2024-02-13
Fixed issue with loading binary PLY data where face counts are not UCHAR.
3.1 Build 61 : 2024-02-13
Fixed issue when importing multi-texture OBJ's with varying texture sizes
3.1 Build 60 : 2024-02-12
minor typographic fix
fixed an issue with charts displays in empty projects causing crashes
code refactoring
3.1 Build 59 : 2024-02-07
fix issue not saving project coordinate system in some cases
performance improvement in data/interp tree display
3.1 Build 58 : 2024-02-02
Orientation tool calculates a radius of circumcircle as well
Copy/paste flight paths and polylines added
Improved speed of loading polylines from GeoJSON format.
Inherit properties for polyline groups improved.
Safer shutdown when machine below minimum graphics card specifications
Updated PLY file reader
3.1 Build 57 : 2024-01-19
Updated external libraries
3.1 Build 56 : 2024-01-11
Fixed missing data in the poyline spreadsheet.
3.1 Build 55 : 2024-01-02
Update for some external libraries and bug fix in msi installer.
3.1 Build 54 : 2024-01-02
Added support for some LandXML features
Added import and export to LAZ format
Additional validity checking for polylines on import
HAPPY NEW YEAR !
3.1 Build 53 : 2023-11-12
Improvements to the display of waypoints
3.1 Build 52 : 2023-12-11
Improved interactive rotation and translation of meshes (via "make active")
3.1 Build 51 : 2023-11-29
Fixed bug with compression of textures on non NVIDIA and older graphics cards.
3.1 Build 50 : 2023-11-27
New orientation display - flat strike-dip symbol.
Fixed issue with missing compressed textures on some graphics cards
Refactoring, code maintenence
3.1 Build 49 : 2023-11-16
Improved display of logs - added tadpole plot for JSON logs
Added RGB track for JSON logs.
Refactoring, code maintenence
3.1 Build 48 : 2023-10-31
3.1 Build 47 : 2023-10-17
Fixed RGB/BGR colour issue in image import
3.1 Build 46 : 2023-10-16
Added support for more tiff file variants.
Optimisation for large point clouds.
Group/Ungroup improved for point clouds.
New "clean project" option for removing unused data items from the project folder.
Auto tracker added to log editor.
Extraction of surface attributes into log traces.
Update of all external libraries.
Faster texture map compression.
Numerous minor updates.
3.1 Build 45 : 2023-09-26
Satellite imagery only loads when needed.
3.1 Build 44 : 2023-09-21
Added balance value to auto-tracking.
Fixed bug when importing some GLB files with draco compression.
Added support for LAZ.
3.1 Build 43 : 2023-09-18
Updated MPCDI viewpoints.
3.1 Build 42 : 2023-09-11
Improvements to simplfy sentinel 2 import.
3.1 Build 41 : 2023-09-04
Faster and better quality compression of textures when loading new models.
Support for loading Sentinel 2 (and other) jp2 images.
Multispectral channel support for satellite imagery.
fixed an issue when changing active flight paths for video creation.
3.1 Build 40 : 2023-08-21
Fixed a bug causing a crash when opening another project while a project is currently loaded.
3.1 Build 39 : 2023-07-17
Update and re-build of external library files.
3.1 Build 38 : 2023-07-17
Update to the on-prem server setup.
3.1 Build 37 : 2023-07-12
Improved auto-tracker in active mesh menu.
New drainage mapper tool (part of auto-tracker).
Randomised colour maps now ensure greater difference between adjacent colours.
Fixed a bug in changing the properties of some objects.
Minor bug fixes and improvements.
3.1 Build 36 : 2023-07-07
Fixed a problem with vertices not showing in newly created projects.
3.1 Build 35 : 2023-07-05
Improved attribute display and filtering.
Added option to lock colour scale on filtering.
Changed behavior of attribute overlay display.
3.1 Build 34 : 2023-06-26
Further update to the MPCDI definition for multiple screens.
Fix for some tiled models with missing files.
New improved fullscreen mode with no frame.
Better handling of game controllers on systems with more than 1 controller attached.
Improved definition of geopolygons.
3.1 Build 33 : 2023-06-21
Update to the MPCDI definition for multiple screens.
Fix to billbords not showing some textures.
3.1 Build 31 : 2023-06-14
Fix to some tiled models missing textures.
3.1 Build 31 : 2023-06-12
Python Scripting - added command for retrieving orientation data.
Added feature to switch on/off compressed textures.
3.1 Build 30 : 2023-05-31
Python Scripting - retrieve and set point cloud and mesh attributes.
3.1 Build 29 : 2023-05-29
Improved tooltips for menus.
3.1 Build 28 : 2023-05-10
3.1 Build 27 : 2023-05-03
Start of added MPCDI support.
3.1 Build 26 : 2023-04-26
3.1 Build 25 : 2023-04-15
Interactive regional dip assignment added to stereonet panel.
3.1 Build 22 : 2023-03-17
Updated licensing system.
Corrected re-orient from tie points.
Fixed issue with new waypoints not displaying.
Switched sketchfab upload to GLB format.
Fixed bug in picking of orthopanels.
3.1 Build 20 : 2023-02-17
Improvements to error estimation on orientation data.
3.1 Build 19 : 2023-02-13
Added license key command line for installer.
Fixed crash on stopping on-prem multiuser server.
3.1 Build 18 : 2023-02-01
Added "stop server" button to VFT panel.
Added show/hide VFT, Charts and Web tabs to the project explorer menu.
Updated laser pointer colour.
Better control of network traffic for VFT.
Added "follow leader" to the VRGS server.
Lowres avatars for when > 20 VFT users.
Fixed bug in remove dip operation.
3.1 Build 17 : 2023-01-29
Improvements to local server system.
VR menus now context sensitive.
3.1 Build 16 : 2023-01-24
Reduced network traffice for the Virtual field trip module.
Implemented local server for VFT.
VR menus now can have sub-menus.
3.1 Build 15 : 2023-01-22
Refactoring of VFT system.
3.1 Build 14 : 2023-01-16
Improved behavior while using VIVE controllers.
Performance enhancements for VR.
3.1 Build 13 : 2023-01-11
Updated external libraries.
Extended the VR Menus.
Speed up laser pointer display in VR.
3.1 Build 12 : 2023-01-05
Added laser pointer tool to VFT module.
Improved network performance for remote users.
3.1 Build 11 : 2022-12-15
Fixed a bug in the PDS/IMG import.
Fixed a bug in saving very large meshes.
Added new display styles to the histogram.
Increased ray-picker speed.
3.1 Build 10 : 2022-12-15
Remote collaboration tool - added pointer from trip leader.
Minor bug fixes.
3.1 Build 9 : 2022-11-15
Test of new build server setup.
Additional remote collaboration - give and receive leadership.
3.1 Build 8 : 2022-11-18
Re-development of the the multiuser server system.
3.1 Build 7 : 2022-11-17
Bug fix for the VR menu system.
Fligh paths record roll as well as pitch and yaw.
3.1 Build 6 : 2022-10-15
improvement in performance of tiled models.
Release Notes for VRGS Version 3.1
3.1 Build 5 : 2022-10-31
Fix for facies colours not showing correctly in logs.
New simple import for sedimentary log data.
updated tooltips for web bar.
clear cahche and cookies button added for web panel.
3.1 Build 4 : 2022-10-17
Added extra error checking into save routines.
Improved performance of mesh processing.
Fixed issue with deleting multiple tiepoints
Fixed intermittent crash with the stereonet.
Fixed problem of polylines not grouping.
Application frame now shows file name instead of project name.
Added manual backup for DB and VGP files to the file menu. (backup to the BACKUP folder)
Updated sentry to latest version.
Fixed coordinates in compositor export.
3.1 Build 3 : 2022-10-02
Fixed an intermittent bug in selecting menu options in the data tree.
fixed a bug caused by empty attribute histograms.
Extended the geotiff elevation data support.
updated webview2 component.
clear apps web cache on startup.
introduces prototype LOD option for point clouds.
Faster loading of point clouds.
3.1 Build 1 : 2022-09-20
A fix to the database resolving a conflict caused by samples and logs.
Release Notes for VRGS Version 3.0
3.0 Build 47 : 2022-09-18
Improved behavior of touch controllers when using a Quest-2 VR Headset.
Added simple calculator for operations on attributes.
3.0 Build 46 : 2022-09-06
Fixed secondary colour display in logs.
Samples can now be coloured by attributes.
added facies menu to add facies codes to sample points.
3.0 Build 45 : 2022-08-23
Error markers added to tiepoints for georeferencing.
3.0 Build 44 : 2022-08-23
Changed behavior of interpretation over geopolygons. If the polygon is shown as a 3D body then the intepretation is on the outside of the body, otherwise interpretation will be on the underlying mesh.
New interpolation option for polylines to allow smoother lines (set per polyline in the objects options).
Minor bug fixes.
3.0 Build 43 : 2022-08-09
Improved selection and grouping in the tree controls.
Fixed a bug in displaying the histograms.
Tensor analysis dialog has been updated to make selecting attributes easier.
corrected display of flight paths.
Updated spreadsheet for polylines and geolpolylgons.
3.0 Build 42 : 2022-08-01
3.0 Build 39 : 2022-07-05
Improved level of detail for polylines and geopolygons.
Improvement to the 3D translator gadget.
Several bug fixes.
3.0 Build 38 : 2022-06-29
improved selection of geopolygons with tiled models.
Re-implemented octree splitting for point clouds.
Fixed bug in changing colour styles of geopolygons and polylines.
Improved logarithmic display of attribute values in the histogram.
3.0 Builds 29-37
Improved steroenet contouring.
Updated to latest Sentry SDK
Fix to tensor analysis not working in some cases.
Fix for a crash caused by drag and Drag and drop in the interpretation tree.
Fix for a characterset issue in filenames.
Extra error checking added to ray-picking.
Many other minor fixes and improvements.
3.0 Build 28 : 2022-05-31
Create geopolygon from 2 polylines.
improved selection of geopolygons.
3.0 Build 27 : 2022-05-30
Improved rendering speed for meshes.
Improved LOD algorithm for large meshes.
Added delete option for key pillars on geobodies.
3.0 Build 26 : 2022-05-19
Fixed bug when importing single images. Now picks up position from exif data and preforms transform if project CRS set.
3.0 Build 25 : 2022-05-09
Fixed problem when refreshing the project explorer.
3.0 Build 24 : 2022-05-05
Added cyclical colour maps
Attribute displays improved for point clouds and meshes
scale bars, samples and logs added to flightpath scenes
Selection of point cloud vertices from stereonet display improved.
General bug fixes
Release Notes for VRGS Version 3.0
3.0 Build 21 : 2022-04-11
Fixed naming on waypoints and sample groups in new projects
Link to OpenTopography to download elevation data.
Improved colour maps, including import of external colour maps.
fixed a bug causing an intermittent crash on tiled models.
Speed up in tile model visulisation.
Fixed a bug with the active pick not updating.
Apply pick/facies buttons added to the interp menu for updating selected objects.
Added checks on exit for runnning threads.
Fixed bug on loading a new image into to log.
Vertex editor can be applied to mesh vertices.
Old undo function removed. (new undo functionality in upcoming release)
Release Notes for VRGS Version 3.0
3.0 Build 20 : 2022-03-21
Sketchfab uploader updated.
Fixed error importing some ASPRS LAS (point cloud) files.
Drag/drop loading in the 3D view added for ASPRS Las files.
Fixed naming on polyline group in new projects
Stereonet can now show mesh triangle orientations.
Logarithmic contour levels on stereonet improved.
Release Notes for VRGS Version 3.0
3.0 Build 19 : 2022-03-15
added license to the Sketchfab options.
Importing photographs gets position from exif if its present.
update to Proj9 for coordinate transforms.
Link direct to Sketchfab for uploads now implemented.
Bug fix in subgroup properties.
Fixed bug in on-prem licensing with new server.
Added interpolation modes for flight paths.
refactored key pillars from geopolygons.
Release Notes for VRGS Version 3.0
3.0 Build 18 : 2022-03-06
Improved swapping speed of tiled models
Added mouse-wheel zoom for slides in flightpath
Added spreadsheets for logs and samples
Improved start-up checks and notifications for new versions.
Fixed a bug in the messages window.
3.0 Build 17 :
Improvements to slpk tiles
Fixed a bug in reading some DDS texture formats
Added a fix for SLPK with layers that have no meshes.
Fixed upgrade message seen in the web panel for new verions of VRGS.
3.0 Build 16 : 2022-02-23
Fixed crash on split logs
3.0 Build 15 : 2022-02-17
Fix to a bug on importing certain formats of tiff
3.0 Build 14 : 2022-02-17
Revert to ID2D1Factory5 from 7 (improves compatibilty with some windows servers)
Increased support for different tiff internal formats
Update to Sentry library
Fixed a bug where attributes on samples were not updating correctly
3.0 Build 12 : 20/01/2022
New collection, Data and Interp tree images
Sketchfab logon implemented
KNN added to the tensor analysis (in addition to RBF)
Display type for logs can now be changed.
Added funtion to merge separate meshes into one object.
Improved export functionality for meshes
3.0 Build 9 : 20/01/2022
Fixed issue with PLY importer
Added checks for NaN values for ML module
Improved the inputs for ACO algorithms
3.0 Build 8 : 17/01/2022
Updated external libraries
Improved HTML editor with new functionality
Better, more flexible, layout for the ML dialogs
3.0 Build 7 : 06/01/2022
Improved stereonet contouring
Added marching squares contouring routines
New intergrated HTML editor
Added many new attributes through tensor analysis process.
Added Kmeans clusterting
Added PCA
Added Density Estimation Tress
Improved display of data mining window.
Added cross plots to the charts panel/
HAPPY NEW YEAR
3.0 Build 6 : 15/12/2021
Corrected way plunges display on the stereonet
3.0 Build 5 : 13/12/2021
Faster visualisations for basic meshes.
Active Facies and Pick list controls moved to interpretation ribbon.
Project backups now saved at user define intervals.
Better display of project backups in the collections tree.
Drag/drop fixed in interpretation tree.
Project properties moved to a JSON file.
New modes for interpretation - switch between draw and points mode with space bar.
Added opacity for point clouds.
Improved speed of point cloud visualisation.
log interpretations listed in log properties.
3.0 Build 4 : 29/11/2021
Improved drag/drop for images in 3D view.
Billboards now added a digitised point rather then at viewpoint.
Better estimate of Radial Basis Function radius for the tensor analysis.
CSV import for orientations added
Several bug from crash reports fixed.
3.0 Build 3 : 22/11/2021
Corrected texture mapping in OBJ importer where textures indices are greater then 1
Fixed redraw of tree controls
Improved ray picker precision.
3.0 Build 1 : 10/11/2021
Fix for logs digitised on low dip/horizontal surfaces.
3.0 Build 0 : 09/11/2021
Updated ribbon bar menus with new icons.
Check boxes in the properties panel replaces with switches (no longer needs a double-click!)
Better scaling of ribbon bar images on 4K+ displays.
Added a backstage panel for recent files.
Update to the tree controls including improved drag and drop functionality.
Spreadsheet view added for polylines, orientation, geopolygons, faults and waypoints.
Improved the speed of importing OBJ file.
Added more detail into the progress messages for importing OBJ's.
Progress dialog added for loading and saving projects.
SLPK tiles are now uncompressed on import, leading to faster loading with little change in file size.
Scale bars now save individual properties as well as global.
Scale bars can now be moved iteratively with "3D Translate" button.
Auto units option added for scale bars and measure tool (automatically show m, cm, mm appropriate for measurement size).
Fixed an issue with "correct from GCP" inverting the mesh.
Added correct and scale option for GCP corrections.
Improved speed of mesh rendering.
Improved rendering speed of photomesh tiles (legacy feature - please use SLPK instead)
Better notification badges on the trees for mesh status