Release Notes for VRGS Version 3.1
3.1 Build 110 : 2024-12-15
- Update to some external libraries.
3.1 Build 109 : 2024-12-04
- Added metadata to objects.
3.1 Build 108 : 2024-11-25
- Improved scaling of orientation objects.
3.1 Build 107 : 2024-11-15
- Ray picker performance improvement.
3.1 Build 106 : 2024-11-13
- Projective texture bug fix.
- Tile split algorithm improved
3.1 Build 105 : 2024-11-10
- Fixed bug in spreadsheet column order for orientations.
3.1 Build 104 : 2024-11-03
- Start of Universal Scene Description support.
3.1 Build 103 : 2024-10-23
- Improvements to stereonet contouring
3.1 Build 102 : 2024-09-25
- Added new mesh triangulation options
3.1 Build 101 : 2024-08-20
- Improvements to attribute analysys
3.1 Build 100 : 2024-09-02
- Speed up of attribute analysis
3.1 Build 99 : 2024-08-20
- Update and to the mesh segmentation / grower algorithm.
Release Notes for VRGS Version 3.1
3.1 Build 98 : 2024-07-26
- Added missing svg to MSI installer.
3.1 Build 97 : 2024-07-25
- Added missing HTML page for MSI
- Env variable checl for using RLM
3.1 Build 96 : 2024-07-24
- improved on-prem landing page.
- Mesh reload dialog box always on top.
3.1 Build 95 : 2024-07-23
- Added landing page for offline instances
- Release of geobody tool
3.1 Build 94 : 2024-07-11
- Started integration on RLM license manager
3.1 Build 93 : 2024-07-07
- Added brightness feature to the mesh textures
3.1 Build 92 : 2024-06-11
- Re built abd updated all external libraries.
3.1 Build 91 : 2024-06-26
- Corrected build number
3.1 Build 90 : 2024-06-26
- Updated some external libraries
3.1 Build 89 : 2024-06-25
- fixed a problem with updateing surface normals for illumination
3.1 Build 88 : 2024-06-19
- fixed bug in illumination of meshes
3.1 Build 87 : 2024-06-11
- Updates to external libraries
3.1 Build 86 : 2024-06-10
- Updates to external libraries
3.1 Build 85 : 2024-05-29
- General performance improvements
3.1 Build 84 : 2024-05-14
- Added extra error checking when using on-prem license server
3.1 Build 83 : 2024-05-07
- update to on-prem license server connection
3.1 Build 82 : 2024-04-22
- Improved international character set support
3.1 Build 81 : 2024-04-22
- Added additional validation of tree paths in the python integration
- Added offsets (as an option) to oriantation labels so the appear further in front of the outcrop.
Release Notes for VRGS Version 3.1
3.1 Build 80 : 2024-04-18
- Added tree path to return value of the python Orientation method
3.1 Build 79 : 2024-04-17
- Fixed issue with some missing menus in the data tree
3.1 Build 78 : 2024-04-16
- Improved logarithmic display on attribute values.
- Added License Features to startup screen.
3.1 Build 77 : 2024-04-05
- Fixed issue of VRGS not being able to create Python Console windows on early version of Windows 10.
3.1 Build 76 : 2024-04-05
- Fixed chart display not refreshing with empty projects.
- Fixed an issue with hanging at startup under certain consitions.
3.1 Build 75 : 2024-04-02
- Disabled some extra logging
3.1 Build 74 : 2024-04-02
- Python console added
- Fix to drone prop sasset
- Licensing check update
3.1 Build 73 : 2024-03-20
- Fix for SLPY version 7
3.1 Build 72 : 2024-03-20
- Added logging for licenseing
3.1 Build 71 : 2024-03-13
- Added missing dll to MSI installer
3.1 Build 70 : 2024-03-13
- Test Build
3.1 Build 69 : 2024-03-13
- Test build
3.1 Build 68 : 2024-03-13
- Updated all libraries
3.1 Build 67 : 2024-03-12
- Improved stereonet SVG export
- Better support for SLPK 1.9
Release Notes for VRGS Version 3.1
3.1 Build 66 : 2024-02-29
- Updated licnensing system
Release Notes for VRGS Version 3.1
3.1 Build 65 : 2024-02-15
- Fixed issue deleting tiepoints for meshes and point clouds
3.1 Build 64 : 2024-02-27
- Fixed an issue with international characters in file names
3.1 Build 63 : 2024-02-15
- Fixed issue with exporting SVGs of logs.
- Improved SVG export to include more data.
- Fixed issue with log images going missing.
- fixed intermittent crash when adding extra logs to a panel.
- Can change size of the deviation vertices in the logs
3.1 Build 62 : 2024-02-13
- Fixed issue with loading binary PLY data where face counts are not UCHAR.
3.1 Build 61 : 2024-02-13
- Fixed issue when importing multi-texture OBJ's with varying texture sizes
3.1 Build 60 : 2024-02-12
- minor typographic fix
- fixed an issue with charts displays in empty projects causing crashes
- code refactoring
3.1 Build 59 : 2024-02-07
- fix issue not saving project coordinate system in some cases
- performance improvement in data/interp tree display
3.1 Build 58 : 2024-02-02
- Orientation tool calculates a radius of circumcircle as well
- Copy/paste flight paths and polylines added
- Improved speed of loading polylines from GeoJSON format.
- Inherit properties for polyline groups improved.
- Safer shutdown when machine below minimum graphics card specifications
- Updated PLY file reader
3.1 Build 57 : 2024-01-19
- Updated external libraries
3.1 Build 56 : 2024-01-11
- Fixed missing data in the poyline spreadsheet.
3.1 Build 55 : 2024-01-02
- Update for some external libraries and bug fix in msi installer.
3.1 Build 54 : 2024-01-02
- Added support for some LandXML features
- Added import and export to LAZ format
- Additional validity checking for polylines on import
HAPPY NEW YEAR !
3.1 Build 53 : 2023-11-12
- Improvements to the display of waypoints
3.1 Build 52 : 2023-12-11
- Improved interactive rotation and translation of meshes (via "make active")
3.1 Build 51 : 2023-11-29
- Fixed bug with compression of textures on non NVIDIA and older graphics cards.
3.1 Build 50 : 2023-11-27
- New orientation display - flat strike-dip symbol.
- Fixed issue with missing compressed textures on some graphics cards
- Refactoring, code maintenence
3.1 Build 49 : 2023-11-16
- Improved display of logs - added tadpole plot for JSON logs
- Added RGB track for JSON logs.
- Refactoring, code maintenence
3.1 Build 48 : 2023-10-31
- General bug fixes
3.1 Build 47 : 2023-10-17
- Fixed RGB/BGR colour issue in image import
3.1 Build 46 : 2023-10-16
- Added support for more tiff file variants.
- Optimisation for large point clouds.
- Group/Ungroup improved for point clouds.
- New "clean project" option for removing unused data items from the project folder.
- Auto tracker added to log editor.
- Extraction of surface attributes into log traces.
- Update of all external libraries.
- Faster texture map compression.
- Numerous minor updates.
3.1 Build 45 : 2023-09-26
- Satellite imagery only loads when needed.
3.1 Build 44 : 2023-09-21
- Added balance value to auto-tracking.
- Fixed bug when importing some GLB files with draco compression.
- Added support for LAZ.
3.1 Build 43 : 2023-09-18
- Updated MPCDI viewpoints.
3.1 Build 42 : 2023-09-11
- Improvements to simplfy sentinel 2 import.
3.1 Build 41 : 2023-09-04
- Faster and better quality compression of textures when loading new models.
- Support for loading Sentinel 2 (and other) jp2 images.
- Multispectral channel support for satellite imagery.
- fixed an issue when changing active flight paths for video creation.
3.1 Build 40 : 2023-08-21
- Fixed a bug causing a crash when opening another project while a project is currently loaded.
3.1 Build 39 : 2023-07-17
- Update and re-build of external library files.
3.1 Build 38 : 2023-07-17
- Update to the on-prem server setup.
3.1 Build 37 : 2023-07-12
- Improved auto-tracker in active mesh menu.
- New drainage mapper tool (part of auto-tracker).
- Randomised colour maps now ensure greater difference between adjacent colours.
- Fixed a bug in changing the properties of some objects.
- Minor bug fixes and improvements.
3.1 Build 36 : 2023-07-07
- Fixed a problem with vertices not showing in newly created projects.
3.1 Build 35 : 2023-07-05
- Improved attribute display and filtering.
- Added option to lock colour scale on filtering.
- Changed behavior of attribute overlay display.
3.1 Build 34 : 2023-06-26
- Further update to the MPCDI definition for multiple screens.
- Fix for some tiled models with missing files.
- New improved fullscreen mode with no frame.
- Better handling of game controllers on systems with more than 1 controller attached.
- Improved definition of geopolygons.
3.1 Build 33 : 2023-06-21
- Update to the MPCDI definition for multiple screens.
- Fix to billbords not showing some textures.
3.1 Build 31 : 2023-06-14
- Fix to some tiled models missing textures.
3.1 Build 31 : 2023-06-12
- Python Scripting - added command for retrieving orientation data.
- Added feature to switch on/off compressed textures.
3.1 Build 30 : 2023-05-31
- Python Scripting - retrieve and set point cloud and mesh attributes.
3.1 Build 29 : 2023-05-29
- Improved tooltips for menus.
3.1 Build 28 : 2023-05-10
- Minor fixes to menus.
3.1 Build 27 : 2023-05-03
- Start of added MPCDI support.
3.1 Build 26 : 2023-04-26
- Update and fix to SLPKs.
3.1 Build 25 : 2023-04-15
- Interactive regional dip assignment added to stereonet panel.
3.1 Build 22 : 2023-03-17
- Updated licensing system.
- Corrected re-orient from tie points.
- Fixed issue with new waypoints not displaying.
- Switched sketchfab upload to GLB format.
- Fixed bug in picking of orthopanels.
3.1 Build 20 : 2023-02-17
- Improvements to error estimation on orientation data.
3.1 Build 19 : 2023-02-13
- Added license key command line for installer.
- Fixed crash on stopping on-prem multiuser server.
3.1 Build 18 : 2023-02-01
- Added "stop server" button to VFT panel.
- Added show/hide VFT, Charts and Web tabs to the project explorer menu.
- Updated laser pointer colour.
- Better control of network traffic for VFT.
- Added "follow leader" to the VRGS server.
- Lowres avatars for when > 20 VFT users.
- Fixed bug in remove dip operation.
3.1 Build 17 : 2023-01-29
- Improvements to local server system.
- VR menus now context sensitive.
3.1 Build 16 : 2023-01-24
- Reduced network traffice for the Virtual field trip module.
- Implemented local server for VFT.
- VR menus now can have sub-menus.
3.1 Build 15 : 2023-01-22
- Refactoring of VFT system.
3.1 Build 14 : 2023-01-16
- Improved behavior while using VIVE controllers.
- Performance enhancements for VR.
3.1 Build 13 : 2023-01-11
- Updated external libraries.
- Extended the VR Menus.
- Speed up laser pointer display in VR.
3.1 Build 12 : 2023-01-05
- Added laser pointer tool to VFT module.
- Improved network performance for remote users.
3.1 Build 11 : 2022-12-15
- Fixed a bug in the PDS/IMG import.
- Fixed a bug in saving very large meshes.
- Added new display styles to the histogram.
- Increased ray-picker speed.
3.1 Build 10 : 2022-12-15
- Remote collaboration tool - added pointer from trip leader.
- Minor bug fixes.
3.1 Build 9 : 2022-11-15
- Test of new build server setup.
- Additional remote collaboration - give and receive leadership.
3.1 Build 8 : 2022-11-18
- Re-development of the the multiuser server system.
3.1 Build 7 : 2022-11-17
- Bug fix for the VR menu system.
- Fligh paths record roll as well as pitch and yaw.
3.1 Build 6 : 2022-10-15
- improvement in performance of tiled models.
Release Notes for VRGS Version 3.1
3.1 Build 5 : 2022-10-31
- Fix for facies colours not showing correctly in logs.
- New simple import for sedimentary log data.
- updated tooltips for web bar.
- clear cahche and cookies button added for web panel.
3.1 Build 4 : 2022-10-17
- Added extra error checking into save routines.
- Improved performance of mesh processing.
- Fixed issue with deleting multiple tiepoints
- Fixed intermittent crash with the stereonet.
- Fixed problem of polylines not grouping.
- Application frame now shows file name instead of project name.
- Added manual backup for DB and VGP files to the file menu. (backup to the BACKUP folder)
- Updated sentry to latest version.
- Fixed coordinates in compositor export.
3.1 Build 3 : 2022-10-02
- Fixed an intermittent bug in selecting menu options in the data tree.
- fixed a bug caused by empty attribute histograms.
- Extended the geotiff elevation data support.
- updated webview2 component.
- clear apps web cache on startup.
- introduces prototype LOD option for point clouds.
- Faster loading of point clouds.
3.1 Build 1 : 2022-09-20
- A fix to the database resolving a conflict caused by samples and logs.