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Display Options

The display options are accessed via the menu buttons at the top of the properties tab/panel. Display options is the third button from the right.

Lighting & Sky

PropertyDescription
Show LightShow the main light indicator in the scene.
Show Lighting & Pointer VizVisualize lighting direction and laser pointer.
Light AzimuthMain light azimuth in degrees.
Light ElevationMain light elevation in degrees.
Use HeadlightAttach a headlight to the camera.
Headlight BrightnessHeadlight intensity from 0 to 100.
Show Procedural SkyEnable the procedural sky.
Procedural IntensityControl sun and sky brightness.
Procedural TurbidityAtmospheric haze level (higher is hazier).

Environment & Overlays

PropertyDescription
Show Performance HUDShow on-screen FPS, CPU, and GPU metrics.
Background ColourBackground color of the 3D view.
Point AntialiasSmooth points.
Line AntialiasSmooth lines.
Bounding BoxShow the full-scene bounding box.
X Contour IntervalGrid spacing along X.
Y Contour IntervalGrid spacing along Y.
X Grid ColorGrid line color for the X direction.
Y Grid ColorGrid line color for the Y direction.
North Arrow StyleChoose the north arrow visualization style.
Rotation Glyph ScaleScale for the rotation centre widget.

Geometry & LOD

PropertyDescription
Tile Interpret resolutionForce highest LOD while interpreting tiled models.
Geobody and Zone InfillShow geobody and zone infill volumes.
Vertical ScaleVertical exaggeration factor.
Camera Zoom %Camera zoom/FOV percentage.

Projection / MPCDI

PropertyDescription
MPCDI Frustum DefUse MPCDI frustum calibration.
PitchProjector pitch in degrees.
RollProjector roll in degrees.
YawProjector yaw in degrees.
Left FrustumLeft frustum angle in degrees.
Right FrustumRight frustum angle in degrees.
Upper FrustumTop frustum angle in degrees.
Lower FrustumBottom frustum angle in degrees.

Post-Processing

PropertyDescription
Enable Screen Space EffectsEnable bloom post-processing.
Bloom IntensityStrength of the blurred bloom added to the scene.
Bloom ThresholdLuminance threshold (0–1) for bloom extraction.

VR / XR

PropertyDescription
Mirror VR to ScreenMirror the VR headset view to the desktop window.
VR Hand ControllerController model used in VR.
VR Menu Color SchemeColour scheme for VR menus and dialogs.
VR Movement SpeedBase locomotion speed multiplier (0.001–0.1).
VR Rotation SpeedYaw/turn speed multiplier (0.1–5.0).
VR Speed BoostMultiplier while holding the speed-boost grip (1.0–10.0).
Laser Pointer ExponentLaser pointer falloff exponent.
Laser Pointer CutoffLaser pointer cutoff threshold.
PropertyDescription
Mouse ProfileMouse button mapping profile.
Auto translatePan the camera along the last interpretation segment.
Auto ScaleMatch interpretation line width to point spacing.
Interp Line ColorInterpretation line color.
Line WidthBase width for the interpretation line.
Auto SpinKeep spinning after a mouse drag, then decay.
Auto Spin DecayExponential decay rate for spin momentum.
Auto Spin ThresholdMinimum angular velocity before spin stops.
Auto Spin ScaleMultiplier from mouse flick speed to spin speed.

Billboards & Camera Viz

PropertyDescription
Fixed SizeKeep billboards a fixed pixel size regardless of zoom.
Text SizeBillboard text size (meters if not fixed, pixels if fixed).
SolidShow billboard backgrounds as solid.
Background ColourBackground color of billboards.
Text ColourText color of billboards.
Show ViewpointsShow cameras/viewpoints in multiview/split mode.
UAV SizeSize of camera/viewpoint markers in multiview/split mode.

Materials

PropertyDescription
Diffuse %Diffuse material contribution percentage.
Ambient %Ambient material contribution percentage.
Specular %Specular material contribution percentage.