Skip to main content

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 47 : 2022-09-18

  • Improved behavior of touch controllers when using a Quest-2 VR Headset.
  • Added simple calculator for operations on attributes.

VRGS 3.0 Build 46 : 2022-09-06

  • Fixed secondary colour display in logs.
  • Samples can now be coloured by attributes.
  • added facies menu to add facies codes to sample points.

VRGS 3.0 Build 45 : 2022-08-23

  • Error markers added to tiepoints for georeferencing.

VRGS 3.0 Build 44 : 2022-08-23

  • Changed behavior of interpretation over geopolygons. If the polygon is shown as a 3D body then the intepretation is on the outside of the body, otherwise interpretation will be on the underlying mesh.
  • New interpolation option for polylines to allow smoother lines (set per polyline in the objects options).
  • Minor bug fixes.

VRGS 3.0 Build 43 : 2022-08-09

  • Improved selection and grouping in the tree controls.
  • Fixed a bug in displaying the histograms.
  • Tensor analysis dialog has been updated to make selecting attributes easier.
  • corrected display of flight paths.
  • Updated spreadsheet for polylines and geolpolylgons.

VRGS 3.0 Build 42 : 2022-08-01

  • Updated VR to use OpenXR

VRGS 3.0 Build 39 : 2022-07-05

  • Improved level of detail for polylines and geopolygons.
  • Improvement to the 3D translator gadget.
  • Several bug fixes.

VRGS 3.0 Build 38 : 2022-06-29

  • improved selection of geopolygons with tiled models.
  • Re-implemented octree splitting for point clouds.
  • Fixed bug in changing colour styles of geopolygons and polylines.
  • Improved logarithmic display of attribute values in the histogram.

VRGS 3.0 Builds 29-37

  • Improved steroenet contouring.
  • Updated to latest Sentry SDK
  • Fix to tensor analysis not working in some cases.
  • Fix for a crash caused by drag and Drag and drop in the interpretation tree.
  • Fix for a characterset issue in filenames.
  • Extra error checking added to ray-picking.
  • Many other minor fixes and improvements.

VRGS 3.0 Build 28 : 2022-05-31

  • Create geopolygon from 2 polylines.
  • improved selection of geopolygons.

VRGS 3.0 Build 27 : 2022-05-30

  • Improved rendering speed for meshes.
  • Improved LOD algorithm for large meshes.
  • Added delete option for key pillars on geobodies.

VRGS 3.0 Build 26 : 2022-05-19

  • Fixed bug when importing single images. Now picks up position from exif data and preforms transform if project CRS set.

VRGS 3.0 Build 25 : 2022-05-09

  • Fixed problem when refreshing the project explorer.

VRGS 3.0 Build 24 : 2022-05-05

  • Added cyclical colour maps
  • Attribute displays improved for point clouds and meshes
  • scale bars, samples and logs added to flightpath scenes
  • Selection of point cloud vertices from stereonet display improved.
  • General bug fixes

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 21 : 2022-04-11

  • Fixed naming on waypoints and sample groups in new projects
  • Link to OpenTopography to download elevation data.
  • Improved colour maps, including import of external colour maps.
  • fixed a bug causing an intermittent crash on tiled models.
  • Speed up in tile model visulisation.
  • Fixed a bug with the active pick not updating.
  • Apply pick/facies buttons added to the interp menu for updating selected objects.
  • Added checks on exit for runnning threads.
  • Fixed bug on loading a new image into to log.
  • Vertex editor can be applied to mesh vertices.
  • Old undo function removed. (new undo functionality in upcoming release)

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 20 : 2022-03-21

  • Sketchfab uploader updated.
  • Fixed error importing some ASPRS LAS (point cloud) files.
  • Drag/drop loading in the 3D view added for ASPRS Las files.
  • Fixed naming on polyline group in new projects
  • Stereonet can now show mesh triangle orientations.
  • Logarithmic contour levels on stereonet improved.

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 19 : 2022-03-15

  • added license to the Sketchfab options.
  • Importing photographs gets position from exif if its present.
  • update to Proj9 for coordinate transforms.
  • Link direct to Sketchfab for uploads now implemented.
  • Bug fix in subgroup properties.
  • Fixed bug in on-prem licensing with new server.
  • Added interpolation modes for flight paths.
  • refactored key pillars from geopolygons.

Release Notes for VRGS Version 3.0

VRGS 3.0 Build 18 : 2022-03-06

  • Improved swapping speed of tiled models
  • Added mouse-wheel zoom for slides in flightpath
  • Added spreadsheets for logs and samples
  • Improved start-up checks and notifications for new versions.
  • Fixed a bug in the messages window.

VRGS 3.0 Build 17 :

  • Improvements to slpk tiles
    • Fixed a bug in reading some DDS texture formats
    • Added a fix for SLPK with layers that have no meshes.
  • Fixed upgrade message seen in the web panel for new verions of VRGS.

VRGS 3.0 Build 16 : 2022-02-23

  • Fixed crash on split logs

VRGS 3.0 Build 15 : 2022-02-17

  • Fix to a bug on importing certain formats of tiff

VRGS 3.0 Build 14 : 2022-02-17

  • Revert to ID2D1Factory5 from 7 (improves compatibilty with some windows servers)
  • Increased support for different tiff internal formats
  • Update to Sentry library
  • Fixed a bug where attributes on samples were not updating correctly

VRGS 3.0 Build 12 : 20/01/2022

  • New collection, Data and Interp tree images
  • Sketchfab logon implemented
  • KNN added to the tensor analysis (in addition to RBF)
  • Display type for logs can now be changed.
  • Added funtion to merge separate meshes into one object.
  • Improved export functionality for meshes

VRGS 3.0 Build 9 : 20/01/2022

  • Fixed issue with PLY importer
  • Added checks for NaN values for ML module
  • Improved the inputs for ACO algorithms

VRGS 3.0 Build 8 : 17/01/2022

  • Updated external libraries
  • Improved HTML editor with new functionality
  • Better, more flexible, layout for the ML dialogs

VRGS 3.0 Build 7 : 06/01/2022

  • Improved stereonet contouring
  • Added marching squares contouring routines
  • New intergrated HTML editor
  • Added many new attributes through tensor analysis process.
  • Added Kmeans clusterting
  • Added PCA
  • Added Density Estimation Tress
  • Improved display of data mining window.
  • Added cross plots to the charts panel/

VRGS HAPPY NEW YEAR

VRGS 3.0 Build 6 : 15/12/2021

  • Corrected way plunges display on the stereonet

VRGS 3.0 Build 5 : 13/12/2021

  • Faster visualisations for basic meshes.
  • Active Facies and Pick list controls moved to interpretation ribbon.
  • Project backups now saved at user define intervals.
  • Better display of project backups in the collections tree.
  • Drag/drop fixed in interpretation tree.
  • Project properties moved to a JSON file.
  • New modes for interpretation - switch between draw and points mode with space bar.
  • Added opacity for point clouds.
  • Improved speed of point cloud visualisation.
  • log interpretations listed in log properties.

VRGS 3.0 Build 4 : 29/11/2021

  • Improved drag/drop for images in 3D view.
  • Billboards now added a digitised point rather then at viewpoint.
  • Better estimate of Radial Basis Function radius for the tensor analysis.
  • CSV import for orientations added
  • Several bug from crash reports fixed.

VRGS 3.0 Build 3 : 22/11/2021

  • Corrected texture mapping in OBJ importer where textures indices are greater then 1
  • Fixed redraw of tree controls
  • Improved ray picker precision.

VRGS 3.0 Build 1 : 10/11/2021

  • Fix for logs digitised on low dip/horizontal surfaces.

VRGS 3.0 Build 0 : 09/11/2021

  • Updated ribbon bar menus with new icons.
  • Check boxes in the properties panel replaces with switches (no longer needs a double-click!)
  • Better scaling of ribbon bar images on 4K+ displays.
  • Added a backstage panel for recent files.
  • Update to the tree controls including improved drag and drop functionality.
  • Spreadsheet view added for polylines, orientation, geopolygons, faults and waypoints.
  • Improved the speed of importing OBJ file.
  • Added more detail into the progress messages for importing OBJ's.
  • Progress dialog added for loading and saving projects.
  • SLPK tiles are now uncompressed on import, leading to faster loading with little change in file size.
  • Scale bars now save individual properties as well as global.
  • Scale bars can now be moved iteratively with "3D Translate" button.
  • Auto units option added for scale bars and measure tool (automatically show m, cm, mm appropriate for measurement size).
  • Fixed an issue with "correct from GCP" inverting the mesh.
  • Added correct and scale option for GCP corrections.
  • Improved speed of mesh rendering.
  • Improved rendering speed of photomesh tiles (legacy feature - please use SLPK instead)
  • Better notification badges on the trees for mesh status