Flight Path Viewpoint
Right-click commands for Flight Path Viewpoint in the Interpretation Tree.
Source resources: IDR_IT_FLIGHTPATH_VP.
Item Context Menu
Right-click an individual flight path viewpoint in the Interpretation Tree.
Actions
- Link To Slide — (dynamic submenu, listing the flight path's slides) Link this viewpoint to a slide, so that slide is shown as the camera reaches it. Appears only when the path has slides. (
ID_LINKFPSLIDE_START…) - Navigate To — Snap the 3D camera to this viewpoint. (
ID_POPUP_ITEM_GOTO) - Update Position — Re-capture this viewpoint from the camera as it is now. (
ID_VIEWPOINT_UPDATEPOSITION) - Delete — Delete this viewpoint from the path. (
ID_POPUP_ITEM_DELETE)
Animation Timing submenu
These set the frame count of the segment leaving the selected viewpoint(s) — the primary timing control. The same edits can be made by dragging keyframe ticks on the Flight Path Timeline.
- Set Frame Count — Set the frame count directly. (
ID_FLIGHTPATH_SETFRAMES) - Set Frames Per Metre — Set frame counts proportional to each segment's length, for a constant ground speed. (
ID_FLIGHTPATH_SETFRAMEPERMETRE) - Set Duration For Selected — Distribute a duration in seconds across the selected viewpoints. (
ID_FLIGHTPATH_SETDURATIONSELECTED)
Selection submenu
- Copy Viewpoint Values — Copy this viewpoint's pose to the clipboard. (
ID_FLIGHTPATHVP_COPY) - Paste Viewpoint Values — Paste a copied pose onto this viewpoint. (
ID_FLIGHTPATHVP_PASTE) - Duplicate Viewpoint — Add a copy of this viewpoint to the path. (
ID_FLIGHTPATHVP_DUPLICATE)
tip
A narration clip can be pinned to a keyframe on the timeline, so re-timing the segment carries its commentary with it. See Pinning commentary to a keyframe.