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Version: 3.4.8 (unreleased)

Point Clouds Ribbon Tab

Context-sensitive tab — appears when the Point Cloud context is active.

Commands available on the Point Clouds ribbon tab, grouped by panel.

Georeferenceing​

Add GCP​

Tooltip: Add a ground control point

Add a ground-control-point tiepoint to the active point cloud.

Add Orientation​

Tooltip: Add an orientation control point

Add an orientation control point used to constrain the point cloud's rotation.

Rescale​

Tooltip: Rescale the point cloud

Apply a scale correction to the active point cloud based on its tiepoints.

Correct​

Lock​

Tooltip: Lock the point cloud

Lock the active point cloud against further corrections.

From GCP​

Tooltip: Correct from GCPs

Apply a corrective transform to the active point cloud computed from its tiepoints.

From Orientation​

Tooltip: Correct from orientation

Apply a corrective transform computed from the active point cloud's orientation control points.

From Both​

Tooltip: Correct from GCPs and orientation

Apply a corrective transform that combines tiepoints and orientation control points.

From GCP​

Tooltip: Correct from GCPs

Apply a corrective transform from tiepoints, with or without scaling.

Dropdown items:

  • From GCP — Correct from GCP only with no scaling
  • From GCP with Scaling — Correct from GCP only with scaling enabled

Rescale GCP​

Tooltip: Rescale from GCPs

Rescale the point cloud from tiepoints, isotropically or anisotropically.

Dropdown items:

  • Rescale From GPC — Rescale From GPC
  • Anisotropic Rescale GCP — Anisotropic rescale from GCPs

Interpret​

(unnamed)​

Dropdown items:

  • Create — New facies attribute
  • ID_MESH_ACTIVE_SOURCE — Active facies attribute

Radius​

Tooltip: Paint sphere radius

Radius (in world units) of the brush used to paint facies onto points.

Paint Facies​

Tooltip: Paint facies onto points

Click and drag in the 3D view to paint the active facies onto points inside the brush sphere.

(unnamed)​

Dropdown items:

  • Facies — Add a new facies
  • Button — Apply to selected vertices
  • ID_MESH_PAINT_FACIES — Active facies