Skip to main content
Version: 3.4.8 (unreleased)

Triangulated Mesh Ribbon Tab

Context-sensitive tab — appears when the Triangulated Mesh context is active.

Commands available on the Triangulated Mesh ribbon tab, grouped by panel.

Interpret​

(unnamed)​

Dropdown items:

  • Create — Add new facies attribute
  • Target — Target facies attribute

Radius​

Tooltip: Radius of the painting sphere

Radius of the sphere used to paint the mesh

Paint Texture​

Tooltip: Paint mesh texture

Paint colour directly onto the mesh texture at the cursor position.

Paint Attribute​

Tooltip: Paint mesh attribute

Paint the active facies attribute onto mesh vertices inside the brush sphere.

(unnamed)​

Dropdown items:

  • facies — Add a new facies
  • Button — Apply to selected vertices
  • Facies — Active facies

Show Overlay​

Show facies as an overlay

Track​

Strength​

Tooltip: Power of the attribute tracking

The higher the power the more impact larger differences have (weighting = power(difference,tracking_power)

Balance​

Tooltip: Balance between attributes and distance

The higher the balance (0-1) the more impact the distance between the vertices has.

Distance​

Distance Metric

Tracker​

Tooltip: Auto-track a surface

Auto-track a surface across the mesh using the active attribute and tracking parameters.

Dropdown items:

  • Track Initial Value — Track initial attribute value
  • Track Minimum — Track local minimum
  • Track Maximum — Track local maximum

Drainage​

Tooltip: Trace drainage

Trace a drainage pathway downslope

Control Points​

GCP​

Tooltip: Add a ground control point

Add tiepoints (and matching targets) used to constrain mesh registration.

Dropdown items:

  • Add Tiepoint — Add a tiepoint
  • Add Tiepoint and Target — Add a tiepoint and target

Orientation​

Tooltip: Add an orientation control point

Add an orientation control point used to constrain the mesh's rotation.

Corrections​

From GCP​

Tooltip: Correct from GCPs

Apply a corrective transform to the active mesh computed from its tiepoints.

Dropdown items:

  • From GCP — Correct from GCP only with no scaling
  • From GCP with Scaling — Correct from GCP only with scaling enabled

From Orientation​

Tooltip: Correct from orientation

Apply a corrective transform computed from the active mesh's orientation control points.

From Both​

Tooltip: Correct from GCPs and orientation

Apply a corrective transform that combines tiepoints and orientation control points.

Rescale​

Tooltip: Rescale the mesh

Apply a scale correction to the active mesh based on its tiepoints.

Rescale GCP​

Tooltip: Rescale from GCPs

Rescale the mesh from tiepoints, isotropically or anisotropically.

Dropdown items:

  • Rescale From GCP — Rescale From GPC
  • Anisotropic Rescale GCP — Anisotropic rescale from GCPs

Lock Position​

Tooltip: Lock the mesh position

Lock the active mesh against further corrections or transforms.

Translate​

Tooltip: Translate or rotate the mesh

Apply a translation or rotation transform to the active mesh.

Dropdown items:

  • Along X Y or Z — Translate along an axis
  • Along Vector — Translate along a vector
  • Rotate — Rotate the mesh

Undo Transform​

Tooltip: Undo last transform

Undo the most recent translate or rotate transform applied to the mesh.

Redo Transform​

Tooltip: Redo last transform

Redo a translate or rotate transform that was previously undone.

Textures​

Add Texture​

Add a projective texture to the mesh

Edit​

Edit a projective texture

Itterative Closest Point​

ICP​

Tooltip: Run iterative closest point

Run the ICP algorithm to align the active mesh to the reference mesh.

Split View​

Tooltip: Toggle split view

Show the active and reference meshes side by side in a split view.

Overlay​

Tooltip: Overlay reference mesh

Overlay the reference mesh on top of the active mesh.

Sampling​

Tooltip: ICP sampling fraction

Fraction of mesh vertices sampled when running ICP (lower values run faster).

ID_ICP_PERCENTILE​

Tooltip: Correspondence percentile cutoff

Discard correspondences in the worst percentile of distances during ICP.

Max Distance​

Tooltip: Maximum correspondence distance

Maximum distance allowed between a pair of corresponding ICP points.

Tooltip: Show correspondence links

Draw lines between corresponding ICP points to visualise the alignment.

Use Tiepoints​

Tooltip: Use tiepoint centroids

Seed ICP using the centroids of existing tiepoints to constrain the initial alignment.

Point to Plane​

Tooltip: Point-to-plane ICP

Minimise distance from each source point to the closest target plane (faster convergence on smooth surfaces).

Point to Point​

Tooltip: Point-to-point ICP

Minimise distance between corresponding source and target points (classic ICP).