Collections Tree
The Collections Tree holds the project's shared resources: the saved views, the classification schemes everything else is logged against, and the files kept in the project folder. Nothing here is a piece of geometry in the 3D view — these are the lists and libraries the rest of the project draws on. It is the Collections tab of the left panel.
Branches
The branches appear in this order and are always present.
| Branch | What it holds | Right-click reference |
|---|---|---|
| Viewpoint | Saved camera positions. | Viewpoint |
| Scenes | Saved visibility states of the 3D view. | Scenes |
| Facies | The project's facies scheme. | Facies and classification lists |
| Associations | Facies associations, each listing its facies. | Facies and classification lists |
| Grainsize | The grain-size scale used down a log. | Facies and classification lists |
| Generic Classes | User-defined classification lists, each with its own entries. | Facies and classification lists |
| Base Contacts | The kinds of contact at the base of a log unit. | Facies and classification lists |
| Lithologies | The lithology scheme. | Facies and classification lists |
| Sed Structures | Sedimentary structures. | Facies and classification lists |
| Sed Fill Styles | The fill patterns log units are drawn with. | Facies and classification lists |
| Palaeo | Fossils and other palaeontological entries. | Facies and classification lists |
| Picks | Named stratigraphic horizons, shared project-wide. | Picks and Correlations |
| Correlations | Named correlations between logs. | Picks and Correlations |
| Sets | The sets, usually fracture sets, that orientations are assigned to. | Sets |
| Camera Calibrations | Camera and lens calibration profiles from SfM and photogrammetry imports. | Camera Calibrations |
| Icons | The SVG icon library used for logged features. | Icons |
| Log Templates | The templates controlling how a log is drawn. | Log Templates |
| Correlation Panels | Reserved for saved panel layouts; not populated in this release. | Log Templates |
| Backups | The project's backup files, grouped by year and month. | Backups |
| HTML | The project's web pages and its virtual field guides. | HTML / Field Guides |
| PYTHON | The scripts in the project's PYTHON folder. | PYTHON |
| Reports | The analysis reports in the project's Reports folder. | Reports |
| Sky Boxes | Sky backgrounds and environment maps. | Sky Boxes |
| Colour Maps | The colour ramps attributes are coloured by. | Colour Maps |
| MPCDI | Multi-projector display configurations and their viewports. | MPCDI |
| Transforms | Coordinate transforms saved from a georeferencing or alignment, ready to apply to other data. | Transforms |
| Recycle | The project's RECYCLING folder: files deleted from the tree. | Recycle |
Shared menus
Most of these branches are reference lists and share one group menu and one item menu, listed on the Standard Item and Group Menus page.
How the branches behave
- Three branches mirror a folder rather than the project database: HTML,
PYTHON and Recycle are read from disk each time the tree is refreshed,
and Reports is read from the project's
Reportsfolder. A file added or removed outside VRGS appears or disappears on the next refresh. - Adding an entry. New on a branch header adds an entry of that branch's type; for viewpoints and scenes it captures the current 3D view.
- Editing an entry. Select it and change its name, colour, symbol or icon in the Properties panel. Entries in the classification lists have no editor of their own.
- Sharing a scheme. Export and Import on a branch header write and read a library file, so a facies scheme or icon set can be reused across projects.
- Double-click an HTML page, script or report to open it in its editor; a viewpoint or scene to apply it.
- Deleting. Most entries are deleted outright. Files under HTML and Reports
are recycled into the
RECYCLINGfolder instead, so a mistake is recoverable.
The behaviours common to all three trees are on the Project Trees overview.