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Version: 3.4.3

Discrete Element Model

Right-click commands for Discrete Element Model in the Interpretation Tree.

Source resources: IDR_IT_DEMGROUP, IDR_IT_DEM.

"DEM" here means Discrete Element Model

This branch is the particle-based Discrete Element Model, not a digital elevation model. It only appears when your licence includes the DFN feature.

Item Context Menu

Right-click an individual digital elevation model in the Interpretation Tree.

Actions

  • Navigate To — Navigate to the item in the 3D view (ID_POPUP_ITEM_GOTO)
  • Make Active — Make this the active DE volume, so the ribbon and the simulation commands act on it. (ID_DEMODEL_MAKEACTIVE)
  • Fit To Active Outcrop — Resize and position the DE volume to match the active outcrop model. (ID_DEMODEL_FITTOACTIVE)
  • Convert to Voxel Model — Turn the particle assembly into a voxel model. (ID_DEMODEL_CONVERTTOVOXELMODEL)

Simulation submenu

  • Start/Stop — Start/Stop (ID_DEMODEL_START)
  • Step Forward — Step Forward (ID_DEMODEL_STEPSIMULATION)
  • Reset — Reset (ID_DEMODEL_RESETSIMULATION)

Elements submenu

  • Add Elements — Fill the volume with particles. (ID_DEMODEL_ADDELEMENTS)
  • Cement Model — Bond the packed particles into rock, so the assembly has strength to break. (ID_DEMODEL_CEMENTMODEL)
  • Export Fractures to DFN — Turn the failed bonds into a discrete fracture network. (ID_DEMODEL_EXPORTTODFN)
  • Grow Elements — Grow the particles to close the porosity of the pack. (ID_DEMODEL_GROWELEMENTS)

Add Section submenu

  • XZ Plane — Add a section in the xz plane (ID_ADDSECTION_XZ)
  • YZ Plane — Add a section in the yz plane (ID_ADDSECTION_YZ)
  • XY Plane — Add a section in the xy plane (ID_ADDSECTION_XY)

Group Context Menu

Right-click the Digital Elevation Models parent group / list header in the Interpretation Tree.

Actions

  • New — Create a new (ID_DEMODEL_NEW)
  • Import — From File (ID_GROUPPOPUP_IMPORT)
  • Use Own Display Properties — Let this group carry its own display settings instead of inheriting the parent's. (ID_GROUP_USE_OWN_DISPLAY_PROPS)