Triangulated Mesh Ribbon Tab
Context-sensitive tab — appears when the Triangulated Mesh context is active.
Commands available on the Triangulated Mesh ribbon tab, grouped by panel.
Interpret
(unnamed)
Dropdown items:
- Create — Add new facies attribute
- Target — Target facies attribute
Radius
Tooltip: Radius of the painting sphere
Radius of the sphere used to paint the mesh
Paint Texture
Tooltip: Paint mesh texture
Paint colour directly onto the mesh texture at the cursor position.
Paint Attribute
Tooltip: Paint mesh attribute
Paint the active facies attribute onto mesh vertices inside the brush sphere.
(unnamed)
Dropdown items:
- facies — Add a new facies
- Button — Apply to selected vertices
- Facies — Active facies
Show Overlay
Show facies as an overlay
Track
Strength
Tooltip: Power of the attribute tracking
The higher the power the more impact larger differences have (weighting = power(difference,tracking_power)
Balance
Tooltip: Balance between attributes and distance
The higher the balance (0-1) the more impact the distance between the vertices has.
Distance
Distance Metric
Tracker
Tooltip: Auto-track a surface
Auto-track a surface across the mesh using the active attribute and tracking parameters.
Dropdown items:
- Track Initial Value — Track initial attribute value
- Track Minimum — Track local minimum
- Track Maximum — Track local maximum
Drainage
Tooltip: Trace drainage
Trace a drainage pathway downslope
Control Points
GCP
Tooltip: Add a ground control point
Add tiepoints (and matching targets) used to constrain mesh registration.
Dropdown items:
- Add Tiepoint — Add a tiepoint
- Add Tiepoint and Target — Add a tiepoint and target
Orientation
Tooltip: Add an orientation control point
Add an orientation control point used to constrain the mesh's rotation.
Corrections
From GCP
Tooltip: Correct from GCPs
Apply a corrective transform to the active mesh computed from its tiepoints.
Dropdown items:
- From GCP — Correct from GCP only with no scaling
- From GCP with Scaling — Correct from GCP only with scaling enabled
From Orientation
Tooltip: Correct from orientation
Apply a corrective transform computed from the active mesh's orientation control points.
From Both
Tooltip: Correct from GCPs and orientation
Apply a corrective transform that combines tiepoints and orientation control points.
Rescale
Tooltip: Rescale the mesh
Apply a scale correction to the active mesh based on its tiepoints.
Rescale GCP
Tooltip: Rescale from GCPs
Rescale the mesh from tiepoints, isotropically or anisotropically.
Dropdown items:
- Rescale From GCP — Rescale From GPC
- Anisotropic Rescale GCP — Anisotropic rescale from GCPs
Lock Position
Tooltip: Lock the mesh position
Lock the active mesh against further corrections or transforms.
Translate
Tooltip: Translate or rotate the mesh
Apply a translation or rotation transform to the active mesh.
Dropdown items:
- Along X Y or Z — Translate along an axis
- Along Vector — Translate along a vector
- Rotate — Rotate the mesh
Undo Transform
Tooltip: Undo last transform
Undo the most recent translate or rotate transform applied to the mesh.
Redo Transform
Tooltip: Redo last transform
Redo a translate or rotate transform that was previously undone.
Textures
Add Texture
Add a projective texture to the mesh
Edit
Edit a projective texture
Itterative Closest Point
ICP
Tooltip: Run iterative closest point
Run the ICP algorithm to align the active mesh to the reference mesh.
Split View
Tooltip: Toggle split view
Show the active and reference meshes side by side in a split view.
Overlay
Tooltip: Overlay reference mesh
Overlay the reference mesh on top of the active mesh.
Sampling
Tooltip: ICP sampling fraction
Fraction of mesh vertices sampled when running ICP (lower values run faster).
ID_ICP_PERCENTILE
Tooltip: Correspondence percentile cutoff
Discard correspondences in the worst percentile of distances during ICP.
Max Distance
Tooltip: Maximum correspondence distance
Maximum distance allowed between a pair of corresponding ICP points.
Show Links
Tooltip: Show correspondence links
Draw lines between corresponding ICP points to visualise the alignment.
Use Tiepoints
Tooltip: Use tiepoint centroids
Seed ICP using the centroids of existing tiepoints to constrain the initial alignment.
Point to Plane
Tooltip: Point-to-plane ICP
Minimise distance from each source point to the closest target plane (faster convergence on smooth surfaces).
Point to Point
Tooltip: Point-to-point ICP
Minimise distance between corresponding source and target points (classic ICP).